1. Design Problem
  2. Literature Review
  3. Work Models
  4. Design Patterns
  5. Design Experiments
  6. Lesson Ideas
  7. Montessori Computes
  8. Thinking About Circles

Related Links

Patterns and Design



Montessori Computes

On this page, I'm collecting information about current uses of technology in Montessori environments.

Montessori Classroom Culture and Effective Use of Computers in the School

This is a paper I wrote in 1997 as a grad student at Northwestern University. It is an analysis of telephone interviews and classroom observations of the use of computers in a number of midwestern Montessori schools.

Montessori and Technology Teacher Resource Site

Technology Plans and Policies

Writing Software for the Montessori classroom

I developed Montessori-based software called Circular Reasoning  that I used to teach a class called Thinking About Circles.

Here's a talk I prepared for the NCTM Southern Regional Conference.

I also wrote a literature review on Angle Concept Formation in Elementary Age Children