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OpenGLThe videos below will help you get started with OpenGL. Examples are taken from Luke Benstead's Beginning OpenGL Game Programming, 2nd Ed. Setting up an OpenGL project See the robot_example project in Chapter 4's source code Classes and Header Files Based on the random_points_skeleton from the course page OpenGL points (part 1) Here we start looking at the OpenGL method calls in the random_points_skeleton project OpenGL points (part 2) Continuation of previous lecture. Random Points Assignment CorrectionThe ranges for the X, Y and Z values should be as follows: // Let // X range from -3.5f to 3.5f // Y stay at 0.0f // Z range from -2.5f to 2.5f |